Hi! If you haven't guessed from the website title, you are on the blog of John "Jeffrey" Westhoff.
First, here are some random links: TIL, Bookmarklets,
Interactable posts
Now that that's out of the way, below you'll find my random blog posts in newest-first order - enjoy!
Local Consistency Sandbox
Written Jun 28, 2021 - Projects
The weakest model of consistency for shared memory is local consistency, which requires only that a process observe its own operations in program order, and places no restrictions on how a process sees the operations performed by any other process.
Continue reading ↦PRAM Consistency Sandbox
Written Jun 28, 2021 - Projects
A weaker model than causal consistency is PRAM Consistency. In order for a system to be PRAM consistent, each process must see its own operations in program order, and operations from a single source must be seen in the order they were issued.
Continue reading ↦Causal Consistency Sandbox
Written Jun 28, 2021 - Projects
In a sequentially consistent distributed system, all processes observe all write operations in some common order. A causally consistent system has a slightly weaker guarantee - only causally related writes must be observed in a common order, and processes can disagree on the order of causally unrelated events.
Continue reading ↦Sequential Consistency Sandbox
Written Jun 27, 2021 - Projects
A distributed system that meets the condition “the result of any execution is the same as if the operations of all processers were executed in some sequential order, and the operations of each individual process appear in this sequence in the order specified by its program” is said to be Sequentially consistent.
Continue reading ↦Sorry I was alching
Written Jun 15, 2021 - BlogSince I was a medium-sized child, I’ve enjoyed playing the MMO RuneScape. It is by far the game I’ve spent the most time playing, and, well, despite that, I’m not very far in the game at all. I started sometime in 2006 and, being that the internet hadn’t even been invented yet, I was constantly lost. Even though the game had only been around for ~5 years, it was still absolutely massive.
Continue reading ↦Connect 4 - The Power (or, here, lack thereof) Two Choices
Written May 27, 2021 - ProjectsA year or so ago, in my lab’s reading group we read the famous power of two choices in randomized load balancing paper, and it gave me an awful idea - what if we applied a similar idea to games? As a very quick explanation, for the task of load balancing requests - basically, you have a bunch of servers handling things for you like fetching emails, and you want to spread out the work evenly - a common approach is to just pick a random server and send the next request there.
Continue reading ↦My Post-Covid Camera Setup
Written May 19, 2021 - Blog
Ever since the world has ended and all of my meetings with people are online over video, I needed a web cam.
Continue reading ↦Using TiddlyWiki Behind Apache
Written May 18, 2021 - Projects
This is mostly a reference for future me, or anyone else who wants to use https://tiddlywiki.com/ behind a proxy with apache.
Continue reading ↦How That One Facebook Phishing Thing Worked
Written May 5, 2021 - Blog
A few days ago I got the same message from several friends on Facebook:
Continue reading ↦Getting Free Analysis from Games on Chess.com with Lichessify
Written Apr 27, 2021 - Projects
I have been playing like, a normal amount of chess lately. I’m not yet past the “don’t just move your queen to her death” phase yet, but I have noticeably gotten better since I rage-quit last year against my little brother.
Continue reading ↦