What I've been up to

- Blog

This semester has definitely been my busiest. I know there are a few projects that I started and haven’t had any updates on for a while now, so I figured I’d make a general update post.

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Markup for note taking

- Projects

I’m a week into my senior year, and I’ve gotten sick of using OneNote for note taking. As a linux user, I’m pretty much limited to the web interface or WINE, and I’d really prefer neither. I’ve also had plenty of issues with notes not syncing / getting lost in the cloud, which is more than enough of a reason to switch to something else.

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Progress on a GameCube adapter for ozai

- Blog

I’m totally doing that GameCube controller adapter in my 5.25” drive bay thing. I’m pretty close to done with the 3D model, and I am currently looking into 3D printing it. I also got some COTS parts to help me. I fully expect to be done this soon, like, this week soon.

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Why build a PC and not buy one?

- Blog

Many people build their own PCs. Many of them do it because it can be cheaper, and many do it to have something completely custom for themselves. For me, it was a little of A, and a little of B. Despite having chosen the parts myself, there is a chance someone has a build just like mine - and if you only go by appearances, my build isn’t that unique. I have to fix that.

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AI Game 2 - Components

- Projects

I’ve spent a few days now planning out more of my project. I worked on the language some more, and brainstormed ideas for blocks I would like to have in the program. I also decided to use phaser as the game engine for the building and simulation of robots. This decision was based off the presence of a physics engine and the ability to specify constraints on sprites, which will take off the heavy lifting of “constructing” robots.

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