Tagged with Notre Dame

Fundamentals of Computing I Final

- Projects

For my Fundamentals of Computing I class final project, I decided to make a shmup. The game is played at a faster pace perhaps than it should have been, but I enjoyed making it. The graphics are very minimalistic, consisting almost entirely of circles. The game features a half-decent level intrepretation system, where levels are stored in text files with simple commands to handle enemies and other things. The system had support for branching and conditionals, though the only condition allowed was time.

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